1 | << Return to Directory Selection | |||||||||||||||||
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2 | ||||||||||||||||||
3 | ➢ Reminder | |||||||||||||||||
4 | Please take note that this sheet tab is consistently being updated as new things are discovered and learned from various sources. This is to ensure that the info presented is as relevant to the current situation of the game as possible. | |||||||||||||||||
5 | ||||||||||||||||||
6 | ➢ How do I read this sheet? | |||||||||||||||||
7 | Team Compositions | |||||||||||||||||
8 | ➢ The first Trekker listed in each team composition is always considered the Main Slot Trekker. ➢ The second Trekker is usually the primary Support Slot Trekker. ➢ The remaining Trekkers are candidates for the final Support Slot, listed in order of their effectiveness for the team. ➢ Trekkers with universal buff effect will not be included unless they offer exceptional value as an alternative option. This is done to reduce the clutter with how much team compositions there are. *Exception: - Some team compositions require both Support Slot Trekkers as mandatory picks. In these cases, only the last listed Trekker is flexible and may be swapped out if they are needed for another team. | |||||||||||||||||
9 | Main Discs | |||||||||||||||||
10 | Main Disc priorities are determined by overall team utility with this specific Crescendos in mind: • C1 for Limited and Standard Discs • C6 for Cataclysm, Finale Echoing, and Event Discs About Support Discs You will usually choose Discs that provide the highest relevant stat for the team. Of course, it is best if it also matches the note requirements of your Main Discs but only think of this when we have more Disc options. Typically, the stats you are looking for are: • Base ATK • Elemental DMG% • AA/Skill DMG% | |||||||||||||||||
11 | Emblems | |||||||||||||||||
12 | ➢ All emblem affixes are based on the highest rarity. ➢ The emblem affixes are ordered by priority from most important (top) to least important (bottom). ➢ Having an Elemental PEN stat of any rarity is always better than having none, but do not lock PEN that is below Rainbow rarity. | |||||||||||||||||
13 | Potentials | |||||||||||||||||
14 | ➢ The recommendations are based on maxed out Monolith Research and Ascension Difficulty 7. ➢ All Potentials are arranged based on acquisition and level upgrade priority. ➢ Level 1: Safe to not upgrade past the base level ➢ Level 1+: Upgrade the Potential as much as you can if possible ➢ Level 6: Always upgrade the Potential to its maximum level *For specific questions, go to #help-and-advice channel of Stella Sora Official server. | |||||||||||||||||
15 | ||||||||||||||||||
16 | Navigation Links | |||||||||||||||||
17 | ||||||||||||||||||
18 | Shia (Snow Rabbit) | WIP | ||||||||||||||||
19 | Shia (Night Rabbit) | |||||||||||||||||
20 | ||||||||||||||||||
21 | Laru (Laser) WIP | Jinglin (Mark Damage) | ||||||||||||||||
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24 | Shia (Snow Rabbit) | ⏏ Back to Top ⏏ | ||||||||||||||||
25 | ||||||||||||||||||
26 | Description | Skill Upgrade Priority | ||||||||||||||||
27 | Shia (5★) | 10/10/1/1+ (Auto Attack > Main Skill >> Ultimate) | ||||||||||||||||
28 | Shia's Snow Rabbit build involves taking advantage of the Auto Attack chain reset mechanic by doing Dodge → Hold (until you see Snow Rabbit drones behind her) → Auto Attack repeatedly. ★ Key Notes: • Hare's Pursuit is a very good potential that will allow you to spam the dash cancel technique even faster than without it, allowing for more dash cancels in a given period of time. • Sticking as close as possible to the enemy is the name of the game. The goal is to shotgun the enemy at point blank to make sure that all of the bullets hit. | Sail of Twin Moons (Auto Attack) will be the main priority as most of Shia's damage output lies on it, especially with the dash cancel tech. | ||||||||||||||||
29 | Phantom Step Radiance and Rimecrystal Edge scales based on the level of Whirling Waves (Main Skill). | |||||||||||||||||
30 | Using Divine Deluge (Ultimate) usually results in a slight DPS loss since it is much better to just spam Shia's AA1, leading to it being entirely ignored or used in situations where you need the i-frame it provides while still dealing damage. | |||||||||||||||||
31 | ||||||||||||||||||
32 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
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35 | ||||||||||||||||||
36 | Optional Potentials | Emblem | ||||||||||||||||
37 | ||||||||||||||||||
38 | Affix Priority | Lux PEN | 110 | Auto Attack Lv. | +3 levels | Glacial Dash | +3 levels | |||||||||||
39 | Crit Rate | 15% | Crit Rate | 15% | Subzero Dominion | +3 levels | ||||||||||||
40 | Mark DMG | 80% | Main Skill Lv. | +3 levels | Rimeheart Pulse | +3 levels | ||||||||||||
41 | Skill DMG | 20% | Lux PEN | 110 | Rabbit's Beam | +3 levels | ||||||||||||
42 | *Full credits to Maygi for the affix recommendations. Check out the full post here. | |||||||||||||||||
43 | Description | Skill Upgrade Priority | ||||||||||||||||
44 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
45 | Tilia is the premier must-have support for Lux teams as she provides Lux DMG Taken debuffs plus ATK% and Mark DMG% buffs along with a consistent Lux Mark application. ★ Key Notes: • Blinding Beam becomes an optional potential if: 1) you can speedrun the boss faster than 16s which makes it so that the accumulated DMG overtime of Lux Mark triggers are negligible and 2) if you are a whale that just wants raw damage numbers instead. • Perfect Spiral is preferred as not only does it provide a Skill DMG Taken debuff but also because the cooldown reduction from Renewed Spectrum is somewhat redundant due to her buffs having a near 100% uptime. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
46 | ||||||||||||||||||
47 | Priority Potentials | Emblem | ||||||||||||||||
48 | ||||||||||||||||||
49 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Enemy Counter | +3 levels | ||||||||||||
50 | Trick Boost | +3 levels | ||||||||||||||||
51 | Blinding Beam | +3 levels | ||||||||||||||||
52 | Optional Potentials | |||||||||||||||||
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56 | Description | Skill Upgrade Priority | ||||||||||||||||
57 | Minova (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
58 | Minova currently provides the highest and consistent source of ATK% buffs in the game, allowing her to be a great choice in extended boss fights like Boss Blitz. ★ Key Notes: • Oath Satellite can replace Four Star Wanted Level only if: 1) you need to tank hits and 2) you want to improve the uptime of the Prayer Beneath Light Disc. • Take Perfect Arc if you do not have Four Star Wanted Level. • Three Base Hit provides a large amount of ATK buffs in scenarios where there are 3 or more targets in the stage. Otherwise, it can be ignored. | Despite Minova's high scaling on her support skill, it is better for her to be relegated as a pure supportive unit for Shia. | ||||||||||||||||
59 | ||||||||||||||||||
60 | Priority Potentials | Emblem | ||||||||||||||||
61 | ||||||||||||||||||
62 | Affix Priority | Not needed. | Not needed. | Fervent Applause | +3 levels | |||||||||||||
63 | Radiant Synergy | +3 levels | ||||||||||||||||
64 | ||||||||||||||||||
65 | Optional Potentials | |||||||||||||||||
66 | ||||||||||||||||||
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69 | Description | Skill Upgrade Priority | ||||||||||||||||
70 | Ann (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
71 | Ann is a great alternative in case you do not have Minova on your account as she offers plenty of ATK% buffs from her potentials and her Support Skill. ★ Key Notes: • You can constantly have 100% uptime on Warm Wind Guard's entire duration by dashing in and out of it using Shia's dash cancel technique. • Only take Leveraged Boost for fights that contain projectiles. | Wind Barrier (Support Skill) provides the team with an ATK% buff that scales based on the skill's level. | ||||||||||||||||
72 | ||||||||||||||||||
73 | Priority Potentials | Emblem | ||||||||||||||||
74 | ||||||||||||||||||
75 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Windgate Barrier | +3 levels | ||||||||||||
76 | Violent Current | +3 levels | ||||||||||||||||
77 | Leveraged Boost | +3 levels | ||||||||||||||||
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79 | ||||||||||||||||||
80 | Shia (Night Rabbit) | ⏏ Back to Top ⏏ | ||||||||||||||||
81 | ||||||||||||||||||
82 | Description | Skill Upgrade Priority | ||||||||||||||||
83 | Shia (5★) | 10/10/1/10 (Auto Attack > Main Skill >= Ultimate) | ||||||||||||||||
84 | Just as the Snow Rabbit build is recognized as the best boss-fighting composition, the Night Rabbit build is similarly regarded as one of the strongest AoE builds in the game. ★ Key Notes: • This build deals quadratic damage when enemies are clumped up. • Wave to Oblivion is important to have if you plan on using her Ultimate against singular tanky enemies. • Some Snow Rabbit potentials (Glacial Dash and Subzero Dominion) are decent to have since her attack pattern still scrolls through the AA1-AA4 sequence. • Leporine Gale is taken in situations where you are able to group up enemies from a distance in order to be able to take advantage of its effects. | Sail of Twin Moons (Auto Attack) will be the main priority to level for this build. Moonlight Overflow scales based on its skill level. | ||||||||||||||||
85 | Astral Pirouette scales based on the level of this skill. | |||||||||||||||||
86 | Divine Deluge (Ultimate) helps with dealing against tanky enemies. Due to the nature of this build being strictly good against AOE, sudden singular tanky enemies becomes a pain to deal without using Ult. | |||||||||||||||||
87 | ||||||||||||||||||
88 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
89 | ||||||||||||||||||
90 | ||||||||||||||||||
91 | ||||||||||||||||||
92 | Optional Potentials | Emblem | ||||||||||||||||
93 | ||||||||||||||||||
94 | Affix Priority | Lux PEN | 110 | Auto Attack Lv. | +3 levels | Lunar Detonation | +3 levels | |||||||||||
95 | Crit Rate | 15% | Crit Rate | 15% | Final Crescent | +3 levels | ||||||||||||
96 | Mark DMG | 80% | Main Skill Lv. | +3 levels | Rabbit's Beam | +3 levels | ||||||||||||
97 | Skill DMG | 20% | Lux PEN | 110 | Lunar Combo | +3 levels | ||||||||||||
98 | ||||||||||||||||||
99 | Description | Skill Upgrade Priority | ||||||||||||||||
100 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
101 | Tilia is the premier must-have support for Lux teams as she provides Lux DMG Taken debuffs plus ATK% and Mark DMG% buffs along with a consistent Lux Mark application. ★ Key Notes: • The only real difference in this build compared to the Snow Rabbit team is the removal of Enemy Counter and Brilliant Relay. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
102 | ||||||||||||||||||
103 | Priority Potentials | Emblem | ||||||||||||||||
104 | ||||||||||||||||||
105 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Trick Boost | +3 levels | ||||||||||||
106 | Blinding Beam | +3 levels | ||||||||||||||||
107 | ||||||||||||||||||
108 | Optional Potentials | |||||||||||||||||
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110 | ||||||||||||||||||
111 | ||||||||||||||||||
112 | Description | Skill Upgrade Priority | ||||||||||||||||
113 | Minova (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
114 | Minova currently provides the highest and consistent source of ATK% buffs in the game, allowing her to be a great choice in extended boss fights like Boss Blitz. ★ Key Notes: • Three Base Hit is specifically useful for this team since it is used against AoE content. • Oath Satellite can replace Four Star Wanted Level only if: 1) you need to tank hits and 2) you want to improve the uptime of the Prayer Beneath Light Disc. • Take Perfect Arc if you do not have Four Star Wanted Level. | Despite Minova's high scaling on her support skill, it is better for her to be relegated as a pure supportive unit for Shia. | ||||||||||||||||
115 | ||||||||||||||||||
116 | Priority Potentials | Emblem | ||||||||||||||||
117 | ||||||||||||||||||
118 | Affix Priority | Not needed. | Not needed. | Fervent Applause | +3 levels | |||||||||||||
119 | Radiant Synergy | +3 levels | ||||||||||||||||
120 | ||||||||||||||||||
121 | Optional Potentials | |||||||||||||||||
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124 | ||||||||||||||||||
125 | Description | Skill Upgrade Priority | ||||||||||||||||
126 | Ann (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
127 | Ann is a great alternative in case you do not have Minova on your account as she offers plenty of ATK% buffs from her potentials and her Support Skill. ★ Key Notes: • You can constantly have 100% uptime on Warm Wind Guard's entire duration by dashing in and out of it using Shia's dash cancel technique. • Only take Leveraged Boost for fights that contain projectiles. | Wind Barrier (Support Skill) provides the team with an ATK% buff that scales based on the skill's level. | ||||||||||||||||
128 | ||||||||||||||||||
129 | Priority Potentials | Emblem | ||||||||||||||||
130 | ||||||||||||||||||
131 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Windgate Barrier | +3 levels | ||||||||||||
132 | Violent Current | +3 levels | ||||||||||||||||
133 | Leveraged Boost | +3 levels | ||||||||||||||||
134 | ||||||||||||||||||
135 | ||||||||||||||||||
136 | Laru (Laser) | ⏏ Back to Top ⏏ | ||||||||||||||||
137 | ||||||||||||||||||
138 | Description | Skill Upgrade Priority | ||||||||||||||||
139 | Laru (4★) | 1+/10/1/1+ (Main Skill >>> Ultimate = Auto Attack) | ||||||||||||||||
140 | ||||||||||||||||||
141 | ||||||||||||||||||
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143 | ||||||||||||||||||
144 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
145 | ||||||||||||||||||
146 | ||||||||||||||||||
147 | ||||||||||||||||||
148 | Optional Potentials | Emblem | ||||||||||||||||
149 | ||||||||||||||||||
150 | Affix Priority | Lux PEN | 110 | Main Skill Lv. | +3 levels | Electric Chain | +3 levels | |||||||||||
151 | Crit Rate | 15% | Lux PEN | 110 | Sky Rend | +3 levels | ||||||||||||
152 | Skill DMG | 20% | Crit Rate | 15% | Cracking Thunderbolt | +3 levels | ||||||||||||
153 | Lux DMG | 12% | Skill DMG | 20% | Piercing Sting | +3 levels | ||||||||||||
154 | ||||||||||||||||||
155 | Description | Skill Upgrade Priority | ||||||||||||||||
156 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
157 | Tilia is the premier must-have support for Lux teams as she provides Lux DMG Taken debuffs along with ATK% and Mark DMG% buffs. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
158 | ||||||||||||||||||
159 | Priority Potentials | Emblem | ||||||||||||||||
160 | ||||||||||||||||||
161 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Enemy Counter | +3 levels | ||||||||||||
162 | Trick Boost | +3 levels | ||||||||||||||||
163 | Blinding Beam | +3 levels | ||||||||||||||||
164 | Optional Potentials | |||||||||||||||||
165 | ||||||||||||||||||
166 | ||||||||||||||||||
167 | ||||||||||||||||||
168 | Description | Skill Upgrade Priority | ||||||||||||||||
169 | Minova (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
170 | Minova currently provides the highest and consistent source of ATK% buffs in the game, allowing her to be a great choice in extended boss fights like Boss Blitz. ★ Key Notes: • Oath Satellite can replace Four Star Wanted Level only if: 1) you need to tank hits and 2) you want to improve the uptime of the Prayer Beneath Light Disc. • Take Perfect Arc if you do not have Four Star Wanted Level. • Three Base Hit provides a large amount of ATK buffs in scenarios where there are 3 or more targets in the stage. Otherwise, it can be ignored. | Despite Minova's high scaling on her support skill, it is better for her to be relegated as a pure supportive unit for Laru. | ||||||||||||||||
171 | ||||||||||||||||||
172 | Priority Potentials | Emblem | ||||||||||||||||
173 | ||||||||||||||||||
174 | Affix Priority | Not needed. | Not needed. | Fervent Applause | +3 levels | |||||||||||||
175 | Radiant Synergy | +3 levels | ||||||||||||||||
176 | ||||||||||||||||||
177 | Optional Potentials | |||||||||||||||||
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179 | ||||||||||||||||||
180 | ||||||||||||||||||
181 | Jinglin (Lux Mark) | ⏏ Back to Top ⏏ | ||||||||||||||||
182 | ||||||||||||||||||
183 | Description | Skill Upgrade Priority | ||||||||||||||||
184 | Jinglin (4★) | 1/1/1/1 (Not needed) | ||||||||||||||||
185 | Jinglin has an innately high Mark DMG multiplier, which is further amplified primarily through her own potentials as well as Tilia's Blinding Beam. ★ Key Notes: • This team is primarily used in AoE content like Menace Arena. • Conductor Conversion is the most important potential to take in order to amplify her Mark DMG output. • Leakage Protection allows her Ultimate to also trigger Marks, with its scaling being the same as her Main Skill's Mark DMG. • Lord of Beasts is only taken for its ATK interval reduction effect. | As none of her skills affect her Mark DMG, it is not recommended to level up any of them. | ||||||||||||||||
186 | ||||||||||||||||||
187 | Priority Potentials | Recommended Main Discs | ||||||||||||||||
188 | ||||||||||||||||||
189 | ||||||||||||||||||
190 | ||||||||||||||||||
191 | Emblem | |||||||||||||||||
192 | Affix Priority | Mark DMG | 80% | Mark DMG | 80% | Conductor Conversion | +3 levels | |||||||||||
193 | Lux PEN | 110 | Charge Eff. (Main) | 30% | Mark DMG | 80% | ||||||||||||
194 | Charge Eff. (Main) | 30% | Crit Rate | 15% | Heavenly Kirin | +3 levels | ||||||||||||
195 | Crit Rate | 15% | Lux PEN | 110 | Lux DMG | 12% | ||||||||||||
196 | ||||||||||||||||||
197 | Description | Skill Upgrade Priority | ||||||||||||||||
198 | Tilia (4★) | 1/1/10/1 (Support Skill only) | ||||||||||||||||
199 | Tilia's primary role is to further improve Jinglin's ability to dish out higher Mark DMG through her Blinding Beam potential. ★ Key Notes: • If your Record does not have Blinding Beam, restart. • Enemy Counter is only relevant against boss stages. | Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it. | ||||||||||||||||
200 | ||||||||||||||||||
201 | Priority Potentials | Emblem | ||||||||||||||||
202 | ||||||||||||||||||
203 | Affix Priority | Not needed. | Support Skill Lv. | +3 levels | Enemy Counter | +3 levels | ||||||||||||
204 | Trick Boost | +3 levels | ||||||||||||||||
205 | Blinding Beam | +3 levels | ||||||||||||||||
206 | Optional Potentials | |||||||||||||||||
207 | ||||||||||||||||||
208 | ||||||||||||||||||
209 | ||||||||||||||||||
210 | Description | Skill Upgrade Priority | ||||||||||||||||
211 | Minova (5★) | 1/1/1/1 (Not needed) | ||||||||||||||||
212 | Minova currently provides the highest and consistent source of ATK% buffs in the game. ★ Key Notes: • Three Base Hit is specifically useful for this team since it is used against AoE content. • Radiant Burst is taken for its Attack Range buff for Astral Hex. | Despite Minova's high scaling on her support skill, it is better for her to be relegated as a pure supportive unit for Jinglin. | ||||||||||||||||
213 | ||||||||||||||||||
214 | Priority Potentials | Emblem | ||||||||||||||||
215 | ||||||||||||||||||
216 | Affix Priority | Not needed. | Not needed. | Fervent Applause | +3 levels | |||||||||||||
217 | Radiant Synergy | +3 levels | ||||||||||||||||
218 | Three Base Hit | +3 levels | ||||||||||||||||
219 | ||||||||||||||||||
220 | *For feedback and suggestions, please head to the forum post in the Stella Sora Official Discord server | |||||||||||||||||