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<< Return to Directory Selection
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➢ Reminder
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Please take note that this sheet tab is consistently being updated as new things are discovered and learned from various sources. This is to ensure that the info presented is as relevant to the current situation of the game as possible.
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➢ How do I read this sheet?
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Team Compositions
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➢ The first Trekker listed in each team composition is always considered the Main Slot Trekker.
➢ The second Trekker is usually the primary Support Slot Trekker.
➢ The remaining Trekkers are candidates for the final Support Slot, listed in order of their effectiveness for the team.
➢ Trekkers with universal buff effect will not be included unless they offer exceptional value as an alternative option. This is done to reduce the clutter with how much team compositions there are.

*Exception:
- Some team compositions require both Support Slot Trekkers as mandatory picks. In these cases, only the last listed Trekker is flexible and may be swapped out if they are needed for another team.
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Main Discs
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Main Disc priorities are determined by overall team utility with this specific Crescendos in mind:

C1 for Limited and Standard Discs
C6 for Cataclysm, Finale Echoing, and Event Discs

About Support Discs
You will usually choose Discs that provide the highest relevant stat for the team. Of course, it is best if it also matches the note requirements of your Main Discs but only think of this when we have more Disc options.

Typically, the stats you are looking for are:
Base ATK
Elemental DMG%
AA/Skill DMG%
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Emblems
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➢ All emblem affixes are based on the highest rarity.
➢ The emblem affixes are
ordered by priority from most important (top) to least important (bottom).
➢ Having an Elemental PEN stat of any rarity is always better than having none, but do not lock PEN that is below Rainbow rarity.
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Potentials
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➢ The recommendations are based on maxed out Monolith Research and Ascension Difficulty 7.
➢ All Potentials are arranged based on acquisition and level upgrade priority.
➢ Level 1: Safe to not upgrade past the base level
➢ Level 1+: Upgrade the Potential as much as you can if possible
➢ Level 6: Always upgrade the Potential to its maximum level

*For specific questions, go to #help-and-advice channel of Stella Sora Official server.
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Navigation Links
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Terra Mark (S. Coronis Ver.)Terra Mark Amplificaton
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Gerie (Auto Attack) WIP
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Terra Mark (S. Coronis Ver.)⏏ Back to Top ⏏
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DescriptionSkill Upgrade Priority
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Nazuna (5★)1/10/1/10 (Main Skill > Ultimate)
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For this variation, Nazuna remains to be the primary Mark DMG buffer with Touch of Nature but better as she is now able to provide higher debuff values due to Coronis' assistance in Terra Mark applications.

★ Key Notes:
It is important for Nazuna to keep moving so she can regenerate Energy faster.
Touch of Nature is her most important potential. If you don't have it maxed, reset.
Small Force and Wobble Dance lets her deployed penguin stack Terra Marks and Terra DMG Taken at the same time.
Rocket Cart provides a lot of value due to its potential in inflicting high amounts of Terra DMG Taken debuff.
Balloonado is only considered for challenging AoE content like Menace Arena.
Plushie Dance (Main Skill) is the primary priority as it provides Terra DMG Taken debuff to enemies, which scales based on the skill's level.
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Dream Spiral (Ultimate) is the last priority as it provides the team an ATK% buff that scales based on the skill's level.
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Priority PotentialsRecommended Main Discs
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Claw the ClawThe Lost PilgrimDancing With BonesColors Pierce the GreyWine Warm, Lamps AlightVeiled Dawn of SpringSweet Times
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Optional PotentialsEmblem
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Affix PriorityCharge Eff. (Main)30%Main Skill Lv.+3 levelsTouch of Nature+3 levels
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Charge Eff. (Main)30%Wily Wonder+3 levels
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Ultimate Skill Lv.+3 levelsRocket Cart+3 levels
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Cutie's Rally+3 levels
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DescriptionSkill Upgrade Priority
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Gerie (5★)Not needed.
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Gerie is responsible for triggering Nazuna and S. Coronis' Terra Marks, allowing her to do massive damage. Keep in mind that her Support Skill renders her completely stationary which makes her prone to missing hits if you aren't paying attention to your positioning.

★ Key Notes:
Sin-Bound Echo allows her to stay longer in the field which enables her to trigger more Marks.
Curtain Call (for single target) and Deeper into Sin (for AoE) are interchangeable depending on the content you are tackling.
• Mark DMG from her skills scale based on her Tier stage.
• Mark DMG from her emblems interact multiplicatively with Touch of Nature and Terra Chorus.
• This works best when enemies are grouped up due to the quadratic scaling of Terra Mark triggers.
Both Immediate Execution (Support Skill) and Divine: Retribution of Evil (Ultimate) do not need to be upgraded since Mark DMG does not scale from skill levels.
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Priority PotentialsEmblem
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Affix PriorityMark DMG80%Mark DMG80%Mark DMG80%
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Terra PEN110Crit Rate15%Twilight's Verdict+3 levels
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Crit Rate15%Terra PEN110Anima Resonance+3 levels
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Optional Potentials
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Mark Crit Rate7.5%Mark Crit Rate7.5%Twilight's Hunt+3 levels
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DescriptionSkill Upgrade Priority
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Springseek Coronis (5★)Not needed.
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Springseek Coronis acts as the intended replacement for Tilia in this team. Her role is to provide Mark DMG Taken debuff like Tilia and additional ATK% buffs and Terra DMG Taken debuffs.

★ Key Notes:
Terra Chorus is her most important potential. If you don't have this, reset.
Lasting Aftertaste allows her vials to be in-line with Gerie's on-field time.
• Ensure that enemies are within her vials range otherwise, her contribution drops heavily.
None of her skills scale buffs or debuffs and thus, it is not worth it to waste resources for her in this team.
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Priority PotentialsEmblem
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Affix PriorityNot needed.Not needed.Terra Chorus+3 levels
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Symptom Sight+3 levels
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Aromatic Room+3 levels
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Optional Potentials
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Terra Mark Amplification⏏ Back to Top ⏏
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DescriptionSkill Upgrade Priority
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Nazuna (5★)1/10/1/10 (Main Skill > Ultimate)
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Nazuna acts as the premier Terra Mark applier and buffer, with Touch of Nature providing a massive 420% Mark DMG boost to Terra Trekkers. Keep in mind that she is quite fragile so do not let her take too many hits.

★ Key Notes:
• It is important for Nazuna to keep moving so she can regenerate Energy faster.
Touch of Nature is her most important potential. If you don't have it maxed, reset.
• Thanks to a hotfix in version 1.7, Wobble Dance now allows her Main Skill's debuff to have a 100% uptime, making it preferable over Roll the Dice.
Clean Sweep is used to apply more Terra Marks on enemies.
Rocket Cart gets a lot of value for its high Terra DMG Taken debuff assuming that you are able to proc it.
Plushie Dance (Main Skill) is the primary priority as it provides Terra DMG Taken debuff to enemies, which scales based on the skill's level.
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Dream Spiral (Ultimate) is the last priority as it provides the team an ATK% buff that scales based on the skill's level.
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Priority PotentialsRecommended Main Discs
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Claw the ClawThe Lost PilgrimDancing With BonesColors Pierce the GreyWine Warm, Lamps AlightVeiled Dawn of SpringSweet Times
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Optional PotentialsEmblem
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Affix PriorityCharge Eff. (Main)30%Main Skill Lv.+3 levelsTouch of Nature+3 levels
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Charge Eff. (Main)30%Wily Wonder+3 levels
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Ultimate Skill Lv.+3 levelsRocket Cart+3 levels
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Cutie's Rally+3 levels
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DescriptionSkill Upgrade Priority
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Gerie (5★)Not needed.
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Gerie acts as the DPS by triggering Nazuna’s Terra Marks. Keep in mind that her Support Skill renders her completely stationary which makes her prone to missing hits if you aren't paying attention to your positioning.

★ Key Notes:
Sin-Bound Echo allows her to stay longer in the field which enables her to trigger more Marks.
Curtain Call (for single target) and Deeper into Sin (for AoE) are interchangeable.
• Mark DMG from her skills scale based on her Tier stage.
• Mark DMG from her emblems interact multiplicatively with Touch of Nature and Blinding Beam.
• This works best when enemies are grouped up due to the quadratic scaling of Terra Mark triggers.
Both Immediate Execution (Support Skill) and Divine: Retribution of Evil (Ultimate) do not need to be upgraded since Mark DMG does not scale from skill levels.
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Priority PotentialsEmblem
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Affix PriorityMark DMG80%Mark DMG80%Mark DMG80%
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Terra PEN110Crit Rate15%Twilight's Verdict+3 levels
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Crit Rate15%Terra PEN110Anima Resonance+3 levels
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Optional Potentials
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Mark Crit Rate7.5%Mark Crit Rate7.5%Twilight's Hunt+3 levels
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DescriptionSkill Upgrade Priority
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Tilia (4★)1/1/10/1 (Support Skill only)
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This team setup is further amplified by Tilia thanks to Blinding Beam providing a huge 300% Mark DMG taken debuff at max level whenever she inflicts Lux Mark. Since this is a debuff, it interacts multiplicatively with Nazuna's Touch of Nature.

★ Key Notes:
Blinding Beam is her most important potential for this team. If you don't have it maxed, reset.
Holy Inscription enables the Mark DMG Taken debuff from Blinding Beam to be consistently active as long as the enemy is within the circle it spawns.
Renewed Spectrum is taken to reduce the cooldown of her Support Skill.
Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it.
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Priority PotentialsEmblem
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Affix PriorityNot needed.Support Skill Lv.+3 levelsBlinding Beam+3 levels
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Trick Boost+3 levels
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Optional Potentials
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Gerie (Auto Attack) WIP⏏ Back to Top ⏏
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Description (WIP)Skill Upgrade Priority (WIP)
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Gerie (5★)10/10/1/1 (Auto Attack > Main Skill)
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Priority PotentialsRecommended Main Discs
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The Lost PilgrimClaw the ClawDancing With BonesColors Pierce the GreyWine Warm, Lamps AlightVeiled Dawn of SpringSweet Times
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Optional PotentialsEmblem (WIP)
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Affix Priority
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Description (WIP)Skill Upgrade Priority
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Nazuna (5★)1/1/10/10 (Main Skill > Ultimate)
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Bingo Crush (Support Skill) contributes to the majority of Nazuna's supportive capabilities for this team. Both Bold Assertion and the effects that this skill provides scaled based on its level.
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Dream Spiral (Ultimate) is the last priority as it provides the team an ATK% buff that scales based on the skill's level.
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Priority PotentialsEmblem (WIP)
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Affix Priority
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Optional Potentials (WIP)
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Description (WIP)Skill Upgrade Priority
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Springseek Coronis (5★)Not needed.
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Springseek Coronis is only used for her Potentials and none of her skills provide buffs for the team or debuffs to the enemy and thus, it is not recommended to raise any of her skills for this team.
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Priority Potentials (WIP)Emblem (WIP)
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Affix Priority
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Optional Potentials (WIP)
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DescriptionSkill Upgrade Priority
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Ridge (4★)Not needed.
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★ Key Notes:
Corrosive Vines and Root Grasp are the only potentials that you need to get for Ridge.
Reblossom makes an extra cast of her Support Skill, applying more Terra Marks and DEF Shred.
Ridge is only used for her Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her.
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Priority PotentialsEmblem
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Affix PriorityNot needed.
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⏏ BACK TO TOP ⏏
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*For feedback and suggestions, please head to the forum post in the Stella Sora Official Discord server